MASTER OF DIGITAL DESIGN

This page showcases the work of students from the Master of Digital Design at the University of Canberra.

The Master of Digital Design is a creative, studio-based program that grounds students in the fundamentals of digital design, introduces them to its principles and practice, and encourage them to apply new knowledge in their own specialist field.

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RESURFACED at NewActon

James Watt - Swarm Stool. Laser-cut scale model, generated using a customised swarm system. Introduction to Digital Design, 2012.

James Watt - Swarm Stool. Laser-cut scale model, generated using a customised swarm system. Introduction to Digital Design, 2012.

Generative Network and Time Particle - Anaer and Coraline Kong at RESURFACED, NewActon. Abstract generative animations from Digital Design Project (Urban), 2012.

Generative Network and Time Particle - Anaer and Coraline Kong at RESURFACED, NewActon. Abstract generative animations from Digital Design Project (Urban), 2012.

Christine Murray and Nathan Evans - Projection Pets. The Projection Pets are digital creatures whose skins visualise text harvested from Twitter. Part of RESURFACED, NewActon - Digital Design Project (Urban) 2012.

Christine Murray and Nathan Evans - Projection Pets. The Projection Pets are digital creatures whose skins visualise text harvested from Twitter. Part of RESURFACED, NewActon - Digital Design Project (Urban) 2012.

Daniel Neville - Disembodied, Without Substance. This work imagines a lonely, artificially intelligent building,  reaching out for human contact as it invents garbled marketing messages. At RESURFACED, NewActon, Digital Design Project (Urban) 2012. 

Daniel Neville - Disembodied, Without Substance. This work imagines a lonely, artificially intelligent building,  reaching out for human contact as it invents garbled marketing messages. At RESURFACED, NewActon, Digital Design Project (Urban) 2012. 

Azza Al Ghardaqa - Native Flora. This work reintroduces local native flora to an urban environment, transforming them into neon animations. At RESURFACED, NewActon - Digital Design Project (Urban) 2012. 

Azza Al Ghardaqa - Native Flora. This work reintroduces local native flora to an urban environment, transforming them into neon animations. At RESURFACED, NewActon - Digital Design Project (Urban) 2012. 

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Caustics 3D - by Peter Smith, James Rendina and David Pennington - Introduction to Digital Design 2009. Modeled on the behaviour of light in water, this system creates complex curves from the trajectories of agents displaced by swarming obstacles. Here surfaces generated in a Processing applet have been edited and compiled in Rhino and rendered in 3DS Max as a possible architectural form.

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Cameron Offices Projection Video - Projection works designed for the Cameron Offices, Belconnen, by Patrick Stein, Subyeal Pasha, Vanessa Wang and Natalia Monroy. From the Master of Digital Design at the University of Canberra, 2010. Made with Processing and Keystone

Mumble Bubble - Vanessa Wang

Mumble Bubble - Vanessa Wang

Islamic geometry - Subyeal Pasha

Islamic geometry - Subyeal Pasha

Forest Forms - Mexico (in context) by Natalia Monroy, Subyeal Pasha and Garth Elvy. Table mats / coasters based on forest area data from Mexico, Pakistan and Australia. Made with Processing, lasercut by Ponoko. Image by Natalia Monroy

Forest Forms - Mexico (in context) by Natalia Monroy, Subyeal Pasha and Garth Elvy. Table mats / coasters based on forest area data from Mexico, Pakistan and Australia. Made with Processing, lasercut by Ponoko. Image by Natalia Monroy

Forest Forms - Australia by Natalia Monroy, Subyeal Pasha and Garth Elvy. Table mats / coasters based on forest area data from Mexico, Pakistan and Australia. Made with Processing, lasercut by Ponoko.

Forest Forms - Australia by Natalia Monroy, Subyeal Pasha and Garth Elvy. Table mats / coasters based on forest area data from Mexico, Pakistan and Australia. Made with Processing, lasercut by Ponoko.

2d agents on ground by Wesley Perrott, Garth Elvy and Gabriella Marsh, Introduction to Digital Design 2009.
Swarming agents influence a 2d “ground” layer which has its own dynamics of response.

2d agents on ground by Wesley Perrott, Garth Elvy and Gabriella Marsh, Introduction to Digital Design 2009.

Swarming agents influence a 2d “ground” layer which has its own dynamics of response.

Fowler & Davy lamp by Ben Fowler & Todd Davey, Introduction to Digital Design 2009. Concept for a 3d-printed light fitting: a 2d multi-agent system is wrapped around a cylindrical surface; agents create trails of material that overlap to form a web-like surface. Geometry generated in Processing, exported via Meshlab and rendered in 3DS Max.

Fowler & Davy lamp by Ben Fowler & Todd Davey, Introduction to Digital Design 2009. Concept for a 3d-printed light fitting: a 2d multi-agent system is wrapped around a cylindrical surface; agents create trails of material that overlap to form a web-like surface. Geometry generated in Processing, exported via Meshlab and rendered in 3DS Max.

Braddon transport swarm by Kerrin Jefferis, Jeremy Wells and Gabe Tester, in Introduction to Digital Design 2009.
This project creates a multi-agent system that sketches car and bicycle interactions in a real urban site - in this case Braddon, in Canberra. Different site conditions and agent parameters influence the behaviours of cars (blue) or bikes (red). These renders show 2d images exported from Processing, composited into a 3d view built in Sketchup.

Braddon transport swarm by Kerrin Jefferis, Jeremy Wells and Gabe Tester, in Introduction to Digital Design 2009.

This project creates a multi-agent system that sketches car and bicycle interactions in a real urban site - in this case Braddon, in Canberra. Different site conditions and agent parameters influence the behaviours of cars (blue) or bikes (red). These renders show 2d images exported from Processing, composited into a 3d view built in Sketchup.